Saturday, July 23, 2011

Metal Gear Solid: Rising detailed

PC Xbox 360 PlayStation 3

by Oli Welsh

Kojima Productions has revealed the first gameplay and story details of Metal Gear Solid: Rising at Konami's E3 press conference.
The game will be set between Metal Gear Solid 2 and Metal Gear Solid 4, and show how protagonist Raiden changed from his first appearance in MGS2: Sons of Liberty to be the cybernetic samurai ninja seen in Hideo Kojima's PS3 opus MGS4: Guns of the Patriots.


It will blend stealth play with the fururistic, samurai-style dismemberment seen in the trailer shown at Monday's Microsoft press conference. But the stealth will be much faster-paced than that employed by Solid (or Naked) Snake, and utilise Raiden's acrobatic abilties to allow you to sneak and attack from on high.

You'll be able to take life, energy, parts, ammunition and items from enemies by chopping them free - but, said producer Shigenobu Matsuyama, you'll need to strategise what you take.
"You saw [Raiden] pulled out the guts from a cyborg," Matsuyama said. "We call it in our development studio a stomach battery, what he pulled out. He actually absorbed the enery from that.


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